Wednesday, January 26, 2011

Ubisoft



T H O U G H T S
When the colors and effects of shadows and highlights and beveling are taken away, it leaves a pretty generic 1-color mark behind. The graphic construction of the 1-color version does not create much interest. It really just looks like a bunch of swirls layered together without much thought, and suggests no clear interpretation of what it is trying to communicate. The scaled version makes it all the more complicated to look at.

R A T I N G S  (1-color version)
Scale: Bad, Fair, Good This is all in the context of the 1-color version, not rating the full color version.
Recognizable: Fair
Scalable: Bad
Use of Pos/Neg: Fair
Craftsmanship: Fair
Functional: Fair

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